![]() ![]() Restores systems to combat functionality when in critical condition. Spoof biometric locks on weapons to pick up and use any weapon found on the battlefield.īiometric spoofing works on explosives as well.Īutomated, one-time use repair system. Limb optimizations and micro-thrusters make it possible to run along walls.Įngage mini-thrusters for an extra boost mid-jump by pressing the jump button again. Reactive force dispersion reduces actual damage taken from explosives. Sensory augmentations reduce the shock from flashbangs and explosives, and cause muscles to finch and spasm less when being shot. These can be unlocked and then upgraded with Fabrication Kits. In addition to weapons, Lethals, Tacticals, and Wildcards can be unlocked in the same fashion and added to each custom loadout.Ī new selection called Tactical Rig is added to loadouts in multiplayer. Attachments are unlocked by reaching weapon levels, and camos are unlocked by earning a set amount of kills. Like the Multiplayer, weapons in the Campaign Armory must be unlocked by reaching a certain level and using a Fabrication Kit. Interact with the Combat Immersion station to play a horde mode against AI opponents. Interact with the Cyber Core Station to unlock special abilities for your player. Interact with the Armory to unlock weapons for the loadout used in missions. Gorgon LMG, Overkill Wildcard, Two Cyber Cores can be used at the same time.Īfter mission two, you will return to a Safehouse where you can view all Collectibles, reselect missions, change your wardrobe, and unlock items. P-06 Sniper Rifle, Repulsor Armor Tactical Rig Weevil SMG, BlackCell Launcher, Secondary Gunfighter Wildcard ![]() Sheiva Assault Rifle, Trip Mine, Primary Gunfighter 3 Wildcard SVG-100 Sniper Rifle, Proximity Deterrent Tactical Rig Man-O-War Assault Rifle, Annihilator Pistol, Primary Gunfighter 2 Wildcard Razorback SMG, Semtex Lethal, Tactician Wildcard, ICR-1 Assault Rifle, XM-53 Launcher, Primary Gunfighter Wildcardĭrakon Sniper Rifle, Emergency Reserve Tactical Rig, Pharo SMG, EMP Tactical, Danger Close Wildcard Tactical Rig, Copycat Tactical Rig, Danger Close Wildcard, Primary Gunfighter 1 Wildcard Kuda SMG, XR-2 Assault Rifle, KRM-262 Shotgun, BRM LMG, Locus Sniper Rifle, MR6 Pistol, Frag Lethal, Concussion Tactical, Sensory Buffer Tactical Rig, Traversal Emt. Other challenges get creative, such as killing an enemy with certain structures in the environment. Some are simple challenges, such as not dying throughout the mission. Each mission has a set of challenges known as Accolades. More XP is earned by completing Accolades. You will die with a single shot about 90% of the time however, enemies are not as aggressive as Veteran. The XP earned in the campaign is altered based on the difficulty level.įor players who are new to first-person action games.īrutally difficult and entirely unforgiving. Fabrication Kits are used to unlock weapons and cybercores. Each time a player level is earned, a Fabrication Kit is unlocked. Earn score in each campaign to attain player levels and weapon levels. This system is both for single player and multiplayer. ![]() The Campaign features a full leveling system similar to the Multiplayer. If you're looking for collectible locations, see the Collectibles page for a written and video walkthrough.įor the first time since Call of Duty: World at War, Black Ops III's Campaign will support four-player co-op! The levels in the Campaign are a bit more open, allowing players to tackle objectives with a different strategy each time. The walkthroughs are currently being written. There are a total of eleven missions in the Campaign that can be played over five difficulties. Unfortunately, the story doesn't follow the same plotline from the previous two Black Ops games, other than a brief nod to a specific bit of weaponry. The Campaign features a cinematic style that the Call of Duty franchise is known for. ![]()
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