![]() ![]() Tl dr: I know first hand that Tecmo loves to sue modders. Tecmo saw what delighted their most hardcore fans and said “how can we ruin everything for them?” They saw what delighted their most hardcore fans and made it easier. Their response could not have been more different than Tecmo’s: They were delighted to let us share screenshots of our creations on their official forums, and added the most robust character/costume creation tools a fighting game has ever seen in later releases of the game. We also did a lot of modding of Namco’s Soul Calibur II on that forum. Of course since it was all on a forum, the only people that really got hurt by the lawsuit were the guy who registered the site, and his friend who hosted the site but was not involved in any way. And that’s when they nailed us to the wall with a lawsuit under the DMCA that contained 99 counts of copyright infringement/damage/copyright circumvention. All DLC Lineup Costumes for Dead or Alive 5: Last Round on Steam. They were easy enough to decrypt, but unlike DoA3, DoAU skin modding involved using tools that could deal with that encryption. I am not the best at DOA, but I can usually get through the highest difficulty level. When the full game came out though, there was this funny new thing where they’d encrypted the skins. I also have AutoLink installed but in the main directory there are 2 files: DInput8.dll. We’d started modding the game when just a demo was available, and the costume files didn’t have any encryption on them. Originally posted by Sin: Originally posted by DANIEL RAIN: I use that with Autolink, press F5 while in game to toggle/hide the UI :) My apologies for the necro but I have a question in regards to installing the Camera Unlock tool. And so… when Dead or Alive Ultimate came out, they made sure to encrypt the skins. Especially the ones that modded nudity into their volleyball game that got an M rating for nudity and that Itagaki was famously quoted as saying you could play one-handed.Īnyhow, they sued a Japanese modder group out of existence around 2002-ish for modding DOA2 on PS2 and putting some new costumes in.īecause of the way laws in the US are though, they couldn’t sue us for all the Dead or Alive 3 skins because we weren’t distributing any of their code or files, weren’t encouraging piracy, and using our skins did not involve any kind of copy protection circumvention. It REALLY got under their skin that people would mod the games at all, and, well… read some interviews from Itagaki (the series creator/producer through the first four iterations) and it becomes clear how much they hate modders. Around a decade ago I was part of a popular fighting game modding forum Although the focus was DoA games, mostly DoA 3 on xbox which the developer included a backdoor for loading costumes so that people didn’t even need to mod their consoles to use our creations. ![]()
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